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 Meanwhile, a Dawn hack later (Dawn Endgame Boss Spoilers)

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BlazingFiddlesticks

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PostSubject: Meanwhile, a Dawn hack later (Dawn Endgame Boss Spoilers)   Sat May 24, 2014 1:52 pm



I have no idea what I'm doing.

Not.
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PostSubject: Re: Meanwhile, a Dawn hack later (Dawn Endgame Boss Spoilers)   Sat May 24, 2014 1:55 pm

Why aren't you just infa-locking with Photon?

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PostSubject: Re: Meanwhile, a Dawn hack later (Dawn Endgame Boss Spoilers)   Sat May 24, 2014 2:09 pm

If I wanted the artificial combo combo count, I could Glacies Blade Fury, Photon + Gravity Well spam, or Cyclone + Bloody Howling Juggle.

If I just want utter chaos that can possible see me dealing five-figure numbers of damage in single hits (I believe the Ice Super-duper spell has done that for me), I do this.

Not like any of it really matters because at that point you're so powerful either nothing can stop you or you have so much on screen that you'll get combowned to death before you can cast. Been trying to get Colosseum hacks to work and get something ala Vesperia's boss rush. There are just enough major bosses in the game to get that to work.
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PostSubject: Re: Meanwhile, a Dawn hack later (Dawn Endgame Boss Spoilers)   Sat May 24, 2014 4:29 pm

Colosseum hacks, you say? Do tell. I've been trying to figure out how to do something like that for awhile. Would love to do a record a boss rush or a chain of battles against the other party members.

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PostSubject: Re: Meanwhile, a Dawn hack later (Dawn Endgame Boss Spoilers)   Sat May 24, 2014 5:46 pm

If this doesn't break any forum rules; it doesn't from what I can tell, but I'll take the strike if it does.  I have a big text document from years back where I dumped favorite codes.  Wiird's code list has most of them, but there are a few particularly long ones that are only the forum thread.  Naturally I got those too.

frubam, who as you probably know as one of the biggest coders, threw this together;

Coliseum[frubam]
062C200C 00000010
4368616F 73204261
74746C65 00000000
062F4204 0000001a
0100015a 01560140
00000101 08000000
00006666 6666b0b0
00000000 00000000
062F4220 00000018
01640154 01460147
01010503 00000000
f5fa8080 b0b0b0b0
062F423a 00000018
01590157 015b0000
01010107 00000000
b0b0b0b0 b0b00000
062F4254 00000018
01600161 01620163
01010101 00000000
9e9e9e9e 9e9e9e9e
062F426C 0000001a
0100015c 015d015e
015f0101 01010000
0000a2a2 a2a2a2a2
a2a20000 00000000

And both he and dagoldenclip put up attempts on Youtube; Frubam used hacked Symphoniacs, Clip didn't.

https://www.youtube.com/watch?v=v7isKVH8ZFA

That's amazing, but it's also brutal.  I wanted to make something a little more contained, because naturally when your making battles for high end parties, the line between too easy and blatantly impossible is very thin.  Preferably focusing on bosses first (Say, Hawk + Windmaster, Magnar + Courderoy, etc.), then adding fodder enemies as appropriate; though the problem with those is that a mystic arte will or will nearly clear all of them out in one go, particularly if your using level 200s.

This is a code for the 5 Gold-Match battles, I don't know if I made it or someone else, but either way I've gotten it to work in the past.  Naturally you just removes the spaces between them in the final code.

80000001 000003E3
86100001 0000001A
4A001001 802EDCF8
16000000 00000018
ZZZZYYYY XXXXWWWW
N1N2N3N4 00000000
M1M2M3M4 U1U2U3U4

80000001 000003E4
86100001 0000001A
4A001001 802EDCF8
16000000 00000018
ZZZZYYYY XXXXWWWW
N1N2N3N4 00000000
M1M2M3M4 U1U2U3U4

80000001 000003E5
86100001 0000001A
4A001001 802EDCF8
16000000 00000018
ZZZZYYYY XXXXWWWW
N1N2N3N4 00000000
M1M2M3M4 U1U2U3U4

80000001 000003E6
86100001 0000001A
4A001001 802EDCF8
16000000 00000018
ZZZZYYYY XXXXWWWW
N1N2N3N4 00000000
M1M2M3M4 U1U2U3U4

80000001 000003E7
86100001 0000001A
4A001001 802EDCF8
16000000 00000018
ZZZZYYYY XXXXWWWW
N1N2N3N4 00000000
M1M2M3M4 U1U2U3U4

My perspective balancing these thing is also quite warped, as I have been using level 200 Symphoniacs with some bonus manuscript skills (Resurrect's for everybody!) and spells (Gravity Well...?), and setting every enemy to level 510 to compensate for my crew's brokenness.  A bad spell of "I don't want to make an easy game harder, I want to put my broken endgame characters in actual danger, gosh darn it!" mentality.  Rolling Eyes  This makes the Colosseum since the removal of item use means you can't be careless.

As for frubam's color mods, I have a code for color mods, but I'm not sure how it's applied. That red and blue he has going on is really nice.
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PostSubject: Re: Meanwhile, a Dawn hack later (Dawn Endgame Boss Spoilers)   Sat May 24, 2014 6:15 pm

Awesome, awesome.

Is there any sort of format or guide I could use to customize the battle(s) to my own liking? Such as enemies, stat values, etc?

Or like, do I just replace the WXYZs with the values from the Model Modifier to do such things?

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BlazingFiddlesticks

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PostSubject: Re: Meanwhile, a Dawn hack later (Dawn Endgame Boss Spoilers)   Sat May 24, 2014 6:32 pm

Yes! The problem is they would be enormous posts, and I wonder if that's uncouth.
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PostSubject: Re: Meanwhile, a Dawn hack later (Dawn Endgame Boss Spoilers)   Sat May 24, 2014 6:37 pm

If you wouldn't mind I'd love to learn more in PMs. I imagine I could these things to cause insanity between me and my friends, haha.

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PostSubject: Re: Meanwhile, a Dawn hack later (Dawn Endgame Boss Spoilers)   Sat May 24, 2014 6:42 pm

Fiddles wrote:
If this doesn't break any forum rules; it doesn't from what I can tell, but I'll take the strike if it does.

Roms are illegal.

Romhacks...

I don't know. If roms were books, romhacks would be akin to fanfiction.
Is fanfiction illegal?

Hard to say.

As long as you don't link to any roms themselves, you're fine as far as I'm concerned.

On Topic:
Why on earth is Clip using a Blade Rex and Sword Dancer? They're awesome but highly impractical. Anything small and fast enough can stagger them indefinitely. Or did he mod those two as well?
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BlazingFiddlesticks

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PostSubject: Re: Meanwhile, a Dawn hack later (Dawn Endgame Boss Spoilers)   Sat May 24, 2014 6:46 pm

Slivendiferious wrote:
Fiddles wrote:
If this doesn't break any forum rules; it doesn't from what I can tell, but I'll take the strike if it does.

Roms are illegal.

Romhacks...

I don't know. If roms were books, romhacks would be akin to fanfiction.
Is fanfiction illegal?

Hard to say.

As long as you don't link to any roms themselves, you're fine as far as I'm concerned.

I don't think it helps, given that its better to be safe than sorry, but since these are cheat codes, they can be played via the actual game disc. So not so much a ROM hack as an overhaul code, kind of like changing encounter or trainer data in Pokemon games.
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PostSubject: Re: Meanwhile, a Dawn hack later (Dawn Endgame Boss Spoilers)   Sat May 24, 2014 6:57 pm

BlazingFiddlesticks wrote:
I don't think it helps, given that its better to be safe than sorry, but since these are cheat codes, they can be played via the actual game disc.  So not so much a ROM hack as an overhaul code, kind of like changing encounter or trainer data in Pokemon games.
I did not know that. My apologies =)
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PostSubject: Re: Meanwhile, a Dawn hack later (Dawn Endgame Boss Spoilers)   Sat May 24, 2014 7:11 pm

Yeah, and you don't even need to hardmod your system anymore thanks to the wonders of, well, the modding community.

But yeah I use all my cheats "legit" with the disc itself.

also fanfiction should totally be illegal

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PostSubject: Re: Meanwhile, a Dawn hack later (Dawn Endgame Boss Spoilers)   Sat May 24, 2014 7:19 pm

As someone who used a physical CodeBreaker for Kingdom Hearts II (Boss mods all day), seeing that brought back was a nice touch to me.
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PostSubject: Re: Meanwhile, a Dawn hack later (Dawn Endgame Boss Spoilers)   Sun May 25, 2014 9:15 pm

And wouldn't you believe it; I've yet to beat my proposed boss challenge. I lose second match to Magnar half the time because the man's attacks are slow, but when they hit there's at least half your 9999 gone. Alice and Decus are about as hard here with Symphoniacs in tow as they are without in the Ginnungagap! The lack of life bottles be huge indeed.
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