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 Our yearly E3 thread

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Arn
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PostSubject: Our yearly E3 thread   Mon Jun 02, 2014 11:22 am

It's in 7 days guys, wake up! So, expecting anything besides same shit of last year?

Predicting:

Squarenix - FF XV, KH3, KH 2.5, XII-ZJS HD port, plz new Deux EX and Nosgoth

Namdai - Gods Eaters 2, Xillia 2 english shit, Tekken x SF and that's about it.
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PostSubject: Re: Our yearly E3 thread   Mon Jun 02, 2014 11:36 am

I am hoping for Metroid. I don't know if I have any expectations. As I get older, E3 sneaks up on me more each year. I didn't realize it was next week.

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PostSubject: Re: Our yearly E3 thread   Mon Jun 02, 2014 6:47 pm

woo E3!

The only thing I'm hyped for is Nintendo, and maaaybe Sony if they have some more Japanese games. Metroid might be in the cards because of the reaction that Retro Studios guy had when they were demoing Tropical Freeze at that shitty awards show last year.
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PostSubject: Re: Our yearly E3 thread   Mon Jun 02, 2014 6:57 pm

E3! Yeah... nope, I'm not expecting anything but I do want to see what [badly] hilarious things happens in each conference. I still can't forget the awfulness of Wii Music and that Peggle 2 announcement. Razz 

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PostSubject: Re: Our yearly E3 thread   Mon Jun 02, 2014 11:17 pm

I'm expecting the Assassin's Creed V trailer/gameplay to bug/crash like previous in presentations, this time, it will bug out so hard, that it hacks into the viewer's phones within a 3 mile radius

That...that could of been better.
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PostSubject: Re: Our yearly E3 thread   Mon Jun 02, 2014 11:18 pm

Well Watch_Dogs is apparently part of the Assassin's Creed universe, so.

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PostSubject: Re: Our yearly E3 thread   Mon Jun 02, 2014 11:32 pm

I want my god dang DQ7 remake. Bravely Default sold better then Lightning Returns, get the game out here.

More info on X would be good, too.

More info on that rumored PS2 compatibility on the PS4 would be nice, too.

A more safer bet is probably info on Destiny and Sunset Overdrive.
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PostSubject: Re: Our yearly E3 thread   Tue Jun 03, 2014 1:14 am

Taiyz wrote:
Well Watch_Dogs is apparently part of the Assassin's Creed universe, so.
why
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PostSubject: Re: Our yearly E3 thread   Tue Jun 03, 2014 3:14 am

Why not? Far Cry 3's linked too, all three of Ubisoft's (current) open world franchises are connected through Abstergo.

Prinny wrote:
Bravely Default sold better then Lightning Returns...
Well duh, you need to play two whole games before playing LR.

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PostSubject: Re: Our yearly E3 thread   Tue Jun 03, 2014 9:26 am

I dunno, I think people just got really tired of XIII already.

I won't bet on any DQ anytime soon. X if released around here would be on Steam and/or maybe iOS, they didn't even mentioned VII and Monsters 1 and 2. I can bet Nintendo won't pick them to license again.


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PostSubject: Re: Our yearly E3 thread   Tue Jun 03, 2014 11:58 am

I keep hearing Capcom is going to reveal a new RE, I just hope that this is only a false rumor.

https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xpf1/t1.0-9/10383682_646086788801239_5858001621063867653_n.png

"Enhanced Veronica" Lol that name though
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PostSubject: Re: Our yearly E3 thread   Tue Jun 03, 2014 6:02 pm

Taiyz wrote:

Prinny wrote:
Bravely Default sold better then Lightning Returns...
Well duh, you need to play two whole games before playing LR.

Not really, BD actually had quality to it, even if was a pretty typical JRPG. LR and it's prequels are trash-tier gaming.

Psypher wrote:
I keep hearing Capcom is going to reveal a new RE, I just hope that this is only a false rumor.

https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xpf1/t1.0-9/10383682_646086788801239_5858001621063867653_n.png

"Enhanced Veronica" Lol that name though

If that name is any hint or indication, probably a REmake of Code: Veronica? I hope not, I don't want to see Steve again.

Let's face it, when Capcom abandoned ship on the RE franchise after RE6 and how poorly it sold, I don't think they're motivated anymore to make new ones and I don't blame them since quality creativity is dead in existing franchises - actually scratch that, I do blame them.
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PostSubject: Re: Our yearly E3 thread   Tue Jun 03, 2014 6:26 pm

Celestial Phoenix wrote:
Taiyz wrote:

Prinny wrote:
Bravely Default sold better then Lightning Returns...
Well duh, you need to play two whole games before playing LR.

Not really, BD actually had quality to it, even if was a pretty typical JRPG. LR and it's prequels are trash-tier gaming.
That was a pretty dumb thing that you just said. Like, really dumb.

Celestial Phoenix wrote:
Taiyz wrote:

Prinny wrote:
Bravely Default sold better then Lightning Returns...
Well duh, you need to play two whole games before playing LR.

Not really, BD actually had quality to it, even if was a pretty typical JRPG. LR and it's prequels are trash-tier gaming.

Psypher wrote:
I keep hearing Capcom is going to reveal a new RE, I just hope that this is only a false rumor.

https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xpf1/t1.0-9/10383682_646086788801239_5858001621063867653_n.png

"Enhanced Veronica" Lol that name though

If that name is any hint or indication, probably a REmake of Code: Veronica? I hope not, I don't want to see Steve again.

Let's face it, when Capcom abandoned ship on the RE franchise after RE6 and how poorly it sold, I don't think they're motivated anymore to make new ones and I don't blame them since quality creativity is dead in existing franchises.
That's gotta be fake. There are so many "RE7 @ E3" rumours that I'm not gonna believe a damn thing until we see a damn thing. That logo just looks half-assed, too.

I don't think you're really considering how much time went into RE5 and RE6. If RE7 is revealed at E3 this year or next, I think it's a rather normal amount of time.

And actually, RE6 was plenty creative. It was clumsy and the gameplay needed a lot more fine tuning, but it had some really great ideas for third-person gunplay and from a narrative point, RE6 had fantastic cutscenes and the story was actually pretty good. The thing is that RE fans don't want creativity, they want zombies and Umbrella, and Wesker, and cranks, and fixed camera angles, and shitty controls, forever.

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PostSubject: Re: Our yearly E3 thread   Tue Jun 03, 2014 7:18 pm

Didn't E3 use to be in May some time in the past? I guess it's not that important, but I was surprised to see it was in june.

If there really is a rumor for PS2 support on PS4 (I don't see why not, the hardware should be powerful enough to emulate it), that would be nice. I usually don't give E3 much attention, since it's pretty much a hype fest, but it offers at least SOME interesting news on what's in development.

Didn't Square talk about making FFXV go more back to the roots of FF? Or was that just something I imagined?
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PostSubject: Re: Our yearly E3 thread   Tue Jun 03, 2014 7:30 pm

You imagined because XV is going SO far away from the roots.

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PostSubject: Re: Our yearly E3 thread   Tue Jun 03, 2014 7:59 pm

Taiyz wrote:
Celestial Phoenix wrote:
Taiyz wrote:

Prinny wrote:
Bravely Default sold better then Lightning Returns...
Well duh, you need to play two whole games before playing LR.

Not really, BD actually had quality to it, even if was a pretty typical JRPG. LR and it's prequels are trash-tier gaming.
That was a pretty dumb thing that you just said. Like, really dumb.

Celestial Phoenix wrote:
Taiyz wrote:

Prinny wrote:
Bravely Default sold better then Lightning Returns...
Well duh, you need to play two whole games before playing LR.

Not really, BD actually had quality to it, even if was a pretty typical JRPG. LR and it's prequels are trash-tier gaming.

Psypher wrote:
I keep hearing Capcom is going to reveal a new RE, I just hope that this is only a false rumor.

https://fbcdn-sphotos-f-a.akamaihd.net/hphotos-ak-xpf1/t1.0-9/10383682_646086788801239_5858001621063867653_n.png

"Enhanced Veronica" Lol that name though

If that name is any hint or indication, probably a REmake of Code: Veronica? I hope not, I don't want to see Steve again.

Let's face it, when Capcom abandoned ship on the RE franchise after RE6 and how poorly it sold, I don't think they're motivated anymore to make new ones and I don't blame them since quality creativity is dead in existing franchises.
That's gotta be fake. There are so many "RE7 @ E3" rumours that I'm not gonna believe a damn thing until we see a damn thing. That logo just looks half-assed, too.

I don't think you're really considering how much time went into RE5 and RE6. If RE7 is revealed at E3 this year or next, I think it's a rather normal amount of time.

And actually, RE6 was plenty creative. It was clumsy and the gameplay needed a lot more fine tuning, but it had some really great ideas for third-person gunplay and from a narrative point, RE6 had fantastic cutscenes and the story was actually pretty good. The thing is that RE fans don't want creativity, they want zombies and Umbrella, and Wesker, and cranks, and fixed camera angles, and shitty controls, forever.


Taiyz, I'm sorry man, but this is too much for me, no one should take your opinion on what you think makes a good story seriously. Why? The bolded part and of course, there is you believing FFXIII had a good plot too; also a tired-out franchise. When a franchise is constantly pushing out sequels, it's obvious that it's going to start to suck, because when you're an artist or a writer, it is important to take a break when you're creating worlds as creativity can be exhausted.

What RE6 did was cater to fanboys and gave us characters like Jake whom no one really likes, I can tell Capcom was trying to be careful in not giving us "WHAT THE f*** IS THIS SHIT?" moments, then the dinosaur boss came. We get it Capcom, Resident Evil is a B-movie level action game now, that game's plot is pretty much not meant to be taken seriously, especially since RE5.

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PostSubject: Re: Our yearly E3 thread   Tue Jun 03, 2014 8:12 pm

Bo Staff Katana wrote:
I am hoping for Metroid. I don't know if I have any expectations. As I get older, E3 sneaks up on me more each year. I didn't realize it was next week.

Oh, I'm feeling this hard.  The newest consoles just have nothing.  Nintendo's has always been most interesting to me simply because their last two consoles magnify the need for bombshells to such year-defining choke points.

That Smash is the center of Nintendo's array is appropriate, but also discouraging; the Wii ended up having a lot of great off-the-path stuff because Nintendo got Mario, Zelda, and Metroid out in less than a year.  Which left time for things like contracting out Sin & Punishment, Punch-Out!!, Wario Land Shake It, things like that.  With three of the four pillars (Super Mario, Mario Kart, Smash Brothers, Zelda) to be out by later this year, now is about that time for that stuff to start happening.  It already has been, what with Wonderful 101, Bayonetta, and Hyrule Warriors, but if Nintendo's having such a hard time with U games that we can expect them going to be silent on the Wii U front aside from Zelda for another year and a half it'll need to keep happening.

Meanwhile, since Sakamoto has stepped out of "traditional" game development, I think that Metroid redemption game is perfect possible.  Heck, let's not forget that Other M, mechanically, only became a nightmare when you actually picked up the Wiimote.  As a spectator it was basically Super Metroid in 3D.

Arn wrote:
You imagined because XV is going SO far away from the roots.

That.  Folks who've been assembling Versus XIII-related news back to 2006 since the XV announcement have Nomura going so far as to to "I wouldn't want this to be a numbered FF, it's too different".  Which raises the question of if Square's bleeding money so bad they have to break deep artistic divides to get back in the green or if changing Versus XIII's engine three times and moving to better hardware will actually make a hell of a game. Running away from the farce that was Crisis Core's combat is step 1.

That said, since I don't think Square current talent actually has it in them to make an olde-style Final Fantasy (Final Fantasy, not Bravely Default) after the fustercluck the brand has been for the past decade, I'm actually a mite stoked about what XV's going to try to pull off.  The premise has got to be the best "Fantasy in Modernity" set-up I've seen out of FF since... well, with the exception of X, ever.
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PostSubject: Re: Our yearly E3 thread   Tue Jun 03, 2014 8:31 pm

I personally do not have any high hopes for XV's quality either.

I'm not hating for the sake of hating, I watched it's most recent trailer and it screamed more "Japan Fantasy" than "Final Fantasy" that we're all familiar with. Seriously, the amount of Japanese tropes I see in that trailer was stupid.
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PostSubject: Re: Our yearly E3 thread   Tue Jun 03, 2014 8:39 pm

Celestial Phoenix wrote:
I personally do not have any high hopes for XV's quality either.

I'm not hating for the sake of hating, I watched it's most recent trailer and it screamed more "Japan Fantasy" than "Final Fantasy" that we're all familiar with. Seriously, the amount of Japanese tropes I see in that trailer was stupid.

Square has so many mountains of self-imposed stylistic and philosophical garbage to scale that XV might end up being another bust or merely the first step in that healing process. I'm just not personally invested enough in FF to feel jaded enough not to give the wild card benefit of the doubt.
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PostSubject: Re: Our yearly E3 thread   Tue Jun 03, 2014 9:02 pm

I admit, I certainly do feel jaded after replaying FF6 after a few years. FF6 handles European theatrics well enough and after visiting Japan, becoming disgusted with it's underdeveloped culture, and memorizing all the tropes that were considered acceptable by Japanese standards and seeing the latest FFs adopt these character stereotypes and tropes that you not only feel jaded but betrayed too.

What happened to Final Fantasy really? I'm well aware it's a Japanese franchise but it was once known for it's varied plots and worlds and not just it's characters, the former is what I loved most about the earlier games, if it wasn't the only thing I truly am nostalgic about.
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PostSubject: Re: Our yearly E3 thread   Tue Jun 03, 2014 10:02 pm

Taiyz wrote:
Celestial Phoenix wrote:
And actually, RE6 was plenty creative. It was clumsy and the gameplay needed a lot more fine tuning, but it had some really great ideas for third-person gunplay and from a narrative point, RE6 had fantastic cutscenes and the story was actually pretty good. The thing is that RE fans don't want creativity, they want zombies and Umbrella, and Wesker, and cranks, and fixed camera angles, and shitty controls, forever.


Taiyz, I'm sorry man, but this is too much for me, no one should take your opinion on what you think makes a good story seriously. Why? The bolded part and of course, there is you believing FFXIII had a good plot too; also a tired-out franchise. When a franchise is constantly pushing out sequels, it's obvious that it's going to start to suck, because when you're an artist or a writer, it is important to take a break when you're creating worlds as creativity can be exhausted.

What RE6 did was cater to fanboys and gave us characters like Jake whom no one really likes, I can tell Capcom was trying to be careful in not giving us "WHAT THE f*** IS THIS SHIT?" moments, then the dinosaur boss came. We get it Capcom, Resident Evil is a B-movie level action game now, that game's plot is pretty much not meant to be taken seriously, especially since RE5.

Trim your quotes down, dude.

I think Resident Evil 6 was a great idea, actually exploring the themes of a BIOterrorism in a series called BIOHAZARD. The cross-narrarative was a little too ambitious, sure, Chris feels like a total third wheel and it's a little tedious to play through some of the crossover sections when you're marathon-ing the game...But I thought that it was cool that they had Leon and Helena trying to get the truth out, Sherry and Jake being oblivious to the truth, and Ada actually doing something for her SELF for a change rather than for a job.

I'm a big fan of the concept of the BSAA and traveling the world to solve issues like this, B.O.W.s being sold on the black market and such. Resident Evil Damnation was also fantastic. It's also kind of cool that Leon tends to be involved with more political situations given his actual position in D.S.O. Really, it's RE's characters that sell the franchise to me, not the zombies or Umbrella, and RE6 was fantastic for that.

Jake is one of those things that I'm not really sure about. He was popular in the mainstream, which I think was the real goal. I don't think diehard fans care that he's Wesker's son, so that was wasted fanservice. I actually expected him to be way more popular, and he is still pretty popular, but not in the ways anybody would have expected.

You do realize that earlier you bashed FFXIII as a whole, right? I'm really not gonna argue the story. I dig it, I find it straightforward, not everybody does. I'm well aware that they were likely making up 90% of it as they went along. Whatever. FFXIII however has kickass music, beautiful environments and one of the greatest battle systems ever made. I actually have fallen out of love with the JRPG genre because gameplay is all so shitty and samey these days, but FFXIII got me hooked, which is bizarre because the ATB system was one of my least favourite battle systems. I guess more is better? FFXIII-2 was also impeccably designed. Seriously, the story might be a clusterfuck because the first half of the game is basically Liam O'Brian going OOOH LOOK AT HOW AMBIGUOUS I CAN BE, and IF YOU CHANGE THE FUTURE YOU CHANGE THE PAST which is like whaaaaaaaaaaaaaaaaaaaaaaaaa? but the way they handled instancing and splitting the game into chunks was one of the most successful ways that I've seen an episodic story play out, and was also a great way of solving the world-building issues that the first game caused, they didn't have to think about how all the landmasses are connected and create another linear game.

Celestial Phoenix wrote:
I personally do not have any high hopes for XV's quality either.

I'm not hating for the sake of hating, I watched it's most recent trailer and it screamed more "Japan Fantasy" than "Final Fantasy" that we're all familiar with. Seriously, the amount of Japanese tropes I see in that trailer was stupid.
I have no doubt in my mind that it's just gonna be Kingdom Hearts without Disney.

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PostSubject: Re: Our yearly E3 thread   Tue Jun 03, 2014 10:36 pm

I bash FFXIII mostly because of Toriyama's arrogance. I despise the man after what he said and did and I hate his work, insulting great writers with his statements in those interviews. Lightning is obviously his waifu/DeviantART(Sonic OC tier)OC and his obsession over such a crude character is probably what made those games generally crap - she is an awful, TERRIBLE protagonist. Even I could create a character that has more personality than her, even my characters from my childhood have more personality and development.

THIS video of Lightning portrays her better than in her own games: https://www.youtube.com/watch?v=BJw64YBXUMQ&

Not just that either, all 3 games' plot just felt very much like a unpublished fanfic which bothered the hell out of me on why people considered it good...oh right, brand name.

I'm convinced the fanbase is suffering from a case of Fanboy Denial.

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PostSubject: Re: Our yearly E3 thread   Tue Jun 03, 2014 10:49 pm

I'm always hoping for more zelda information and maybe some new stuff about the pokemon rs remakes. I'm also curious about this asscreed: comet thing that ubisoft hinted at when they announced ac: unity so there's that too.

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PostSubject: Re: Our yearly E3 thread   Tue Jun 03, 2014 11:05 pm

I don't know why you take such issue with Lightning when Cloud got a similar level of attention.

Roadie wrote:
I'm also curious about this asscreed: comet thing that ubisoft hinted at when they announced ac: unity so there's that too.
Apparently it's going to be connected to the America arc. I'm more interested in Unity, honestly, particularly this whole parkour up/down business. I do think it's a good idea that these are separate games with separate targets, unlike something like Far Cry 4 which will look awful on the 360 and PS3.

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PostSubject: Re: Our yearly E3 thread   Tue Jun 03, 2014 11:37 pm

Now that the Desmond center's been cut for what, two games now, Assasain's Creed's future will something to watch.

Celestial Phoenix wrote:
I admit, I certainly do feel jaded after replaying FF6 after a few years. FF6 handles European theatrics well enough and after visiting Japan, becoming disgusted with it's underdeveloped culture, and memorizing all the tropes that were considered acceptable by Japanese standards and seeing the latest FFs adopt these character stereotypes and tropes that you not only feel jaded but betrayed too.

I almost want to inquire about, very interesting.

Well, I certainly don't want to turn this into an FF hate thread, but my story. Something is definitely wrong when X is your first Final Fantasy at age 11, then you play VI, a game that originally came out when you 3, at age 16-17 and find that it decimates X almost completely in every regard. What a wonderful way to learn that nostalgia is not opinion glue.

The first 6 games had this almost solemn sense of grandeur to them, they had a mood that I've yet to see in any other JRPG, aside perhaps from some Pokemon games- the "world" aspect you brought up. You could write that off as me romanticizing the dated hardware-induced simplicity of games I'm too young to have that kind of nostalgic attachment to- but then Crystal Chronicles came along and brought it back, and beautifully so. The fact that Hiroshi Yaumauchi was the one who first asked the game be made, a way to ease Nintendo's bad blood with Square, gives an ever more ironic spin- leave it to a Nintendo-minded, gameplay-centric project to strip away the nonsense and take us back to wonderful basics. Now, of course, Crystal Chronicles is not only deader than dead aside from a well-deserved inclusion in the new Theaterythm, but it went out on a Nomura-fied game that had nothing that made Crystal Chronicles good- no doubt as a means to save Crystal Bearers from the multiple threats of cancellation the director affirmed it got hit with.

Celestial Phoenix wrote:
What happened to Final Fantasy really? I'm well aware it's a Japanese franchise but it was once known for it's varied plots and worlds and not just it's characters, the former is what I loved most about the earlier games, if it wasn't the only thing I truly am nostalgic about.


(Bottom Right: Good thing; if it were on cartridge it'd retail for about $1200)

And now I'm tempted to make a fake box art of Final Fantasy VII for 3DS, just for that. Fact I think I will. Not hating entirely on VII, it's entertaining enough, but I think I've made it clear I'm one those people. Which makes me a bloody liar, as I've just demonstrated that I apparently do enjoy this series enough to post paragraphs about it.

I enjoyed Dissidia, would have enjoyed it much more if no-equipment mode was a serious alternative, as the equipment system eventually got too arcane to bother with, and I'm a big Kingdom Hearts fan despite Nomura piling a mountain of unnecessary pseudo-sophistication and badly-presented story where its not necessary. But Dissidia is also proofpositive of the nature of the talent shift. It wanted to be this light, ethereal, yet amazing nostalgic romp, and it tried so hard. It just got bogged down by overwriting and the Nomura-designed characters not always fitting that mode (but when they did it was wonderful!)

Taiyz wrote:
I have no doubt in my mind that it's just gonna be Kingdom Hearts without Disney.

Well it'll be a ton of fun to play, at least.
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