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 Alice + Decus Battle

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Sahri

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PostSubject: Alice + Decus Battle   Wed Aug 13, 2014 5:17 pm

This battle is just ridiculously difficult. You often can't order your monsters to attack the same target which makes disrupting Alice's healing spells pretty hard, and then there's Decus pummeling you for like 600-800 damage PER HIT! And that is on NORMAL difficulty. They even make short work of my level 8x and 9x monsters because I can't even ***ing order them to gang up on the same target as me. And just when you think you're close to defeating Alice, she casts Cure and you're back to square one. I'd like to know what level you were when you defeated those two because I can't even do it at level 66 Sad Btw it's ridiculous that Alice can cast Cure. I can live with First Aid and Heal, but Cure? COME ON! This is NORMAL dificulty, not Hard or Mania >.>
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DreamSword
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PostSubject: Re: Alice + Decus Battle   Wed Aug 13, 2014 5:35 pm

Your monsters are only about level 90ish at this point? Surprising, and you should probably feed them more EXP Books.

I was around level 70 when I killed them the first time, and that was on Hard Mode too. Have you forged the Echo Tracer?

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Sahri

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PostSubject: Re: Alice + Decus Battle   Wed Aug 13, 2014 5:43 pm

Echo Tracer? What's that? These are the monsters I captured at the beginning of the game and I couldn't really be bothered to level more monsters at the time. And if I were to get more books I would have fed em but I rarely get books.
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PostSubject: Re: Alice + Decus Battle   Wed Aug 13, 2014 5:58 pm

The Echo Tracer is a sword that you can synthesize for Emil starting from the 3rd Chapter of the game. If possible, I recommend backtracking to a shop and forging it, as it is the second best weapon in the game, as it comes with the Accelerate skill which makes Emil much faster and combos alot easier.

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Sahri

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PostSubject: Re: Alice + Decus Battle   Wed Aug 13, 2014 6:03 pm

DreamSword wrote:
The Echo Tracer is a sword that you can synthesize for Emil starting from the 3rd Chapter of the game. If possible, I recommend backtracking to a shop and forging it, as it is the second best weapon in the game, as it comes with the Accelerate skill which makes Emil much faster and combos alot easier.
Ok, I'll do that (much) later. As for my monsters: which one should I bring? I can't enter Gladsheim so hunting for items to evolve my monsters in super evolutions is out of the question.
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Slivendiferious
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PostSubject: Re: Alice + Decus Battle   Wed Aug 13, 2014 6:15 pm

Ah, so you pretty much ignored the monster part...

A shame really, since it is a lot of fun in my opinion, and helps you through the game immensely.

You can find evolution materials in other locations

As for monsters that are really good (and fun) to have on your team:

Galf Beast
Ravenous
Wolf Heddin
Aspidoceleon
Fenia
Orion
Ruby Dear
Blade Rex

Don't take two Aspidoceleon/ Blade Rexes or a combination of the two. They're big and slow, meaning they will get stunlocked by smaller enemies who attack fast.

take a look at this if you want an extensive guide of everything you missed about monsters:
http://www.gamefaqs.com/wii/942210-tales-of-symphonia-dawn-of-the-new-world/faqs/54900

Regarding Emil and the Echo Tracer.
As mentioned before, Emil can get the Accelerate Skill from Echo Tracer. This is one of the two best skills in the game, which allows Emil to chain all kinds of artes together in rapid succession, even with normal attacks in between. You virtually never stop attacking with it.

The other "best skill" in the game is Speed Cast. With the right items and skills, it is possible to give Marta Speed Cast 8 (in total, they stack. Mystic symbol + skills + I forgot what else).
This will allow Marta to instant cast Photon, chaining it into the previous Photon.
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Sahri

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PostSubject: Re: Alice + Decus Battle   Wed Aug 13, 2014 6:41 pm

Slivendiferious wrote:
Ah, so you pretty much ignored the monster part...

A shame really, since it is a lot of fun in my opinion, and helps you through the game immensely.

You can find evolution materials in other locations

As for monsters that are really good (and fun) to have on your team:

Galf Beast
Ravenous
Wolf Heddin
Aspidoceleon
Fenia
Orion
Ruby Dear
Blade Rex

Don't take two Aspidoceleon/ Blade Rexes or a combination of the two. They're big and slow, meaning they will get stunlocked by smaller enemies who attack fast.

take a look at this if you want an extensive guide of everything you missed about monsters:
http://www.gamefaqs.com/wii/942210-tales-of-symphonia-dawn-of-the-new-world/faqs/54900

Regarding Emil and the Echo Tracer.
As mentioned before, Emil can get the Accelerate Skill from Echo Tracer. This is one of the two best skills in the game, which allows Emil to chain all kinds of artes together in rapid succession, even with normal attacks in between. You virtually never stop attacking with it.

The other "best skill" in the game is Speed Cast. With the right items and skills, it is possible to give Marta Speed Cast 8 (in total, they stack. Mystic symbol + skills + I forgot what else).
This will allow Marta to instant cast Photon, chaining it into the previous Photon.

Was already planning to get Galf Beast, Ravenous and Aspidoceleon but the items required to evolve their previous forms into those require ingredients which are mostly obtained from Gladsheim, a dungeon which is only available for those who have already beaten the game before if I'm not mistaken.
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PostSubject: Re: Alice + Decus Battle   Wed Aug 13, 2014 7:07 pm

They should also be available as rewards from A level Katz Quests if I recall correctly (are there A+ quests?).

Wolf Heddin does not require an evolution item if my memory serves me right, but is also quite powerful, so you might want to look into it before turning it into a Galf Beast.
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Sahri

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PostSubject: Re: Alice + Decus Battle   Wed Aug 13, 2014 7:09 pm

Slivendiferious wrote:
They should also be available as rewards from A level Katz Quests if I recall correctly (are there A+ quests?).

Wolf Heddin does not require an evolution item if my memory serves me right, but is also quite powerful, so you might want to look into it before turning it into a Galf Beast.
Ah, of course. I hope there are still level A quests. I've seen S quests pop up already :/
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PostSubject: Re: Alice + Decus Battle   Wed Aug 13, 2014 7:50 pm

S quests are even better, they should hold some of those items in chests!
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PostSubject: Re: Alice + Decus Battle   Wed Aug 13, 2014 8:37 pm

Slivendiferious wrote:
S quests are even better, they should hold some of those items in chests!
Level 80+ >.< And I'm a bit done with grinding atm.
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