Subject: Symphonia PC Retextures Sun Nov 27, 2016 9:55 pm
So TSFix has supported texture dumping and streaming for some time now, but only a handful of people seem to have done anything with it- and unless some mastermind has been going to town in shadows, I seem to be the most active among them! (...I'll take the no-prize...) But real life has come calling and the artistic meandering must end, so I made a few videos of what I got working. Naturally everything is fair game, characters, objects, backgrounds, spell textures, whatever, and any sized texture at any resolution will wrap. Naturally I abused voraciously with 2560 x 2560 upscaled character textures (which I then gutted and refilled) and some ludicrously oversized spell and background textures, all saved losslessly, in tandem with the fix-maker's four-fold upscale of every texture in the game, because it is not like Symphonia gives any modern GPU anything better to do.
Sadly I only started working with spells in earnest after I recorded the Sword Dancer video, because Grave and Eruption are two of the most obvious changes when tinkered with.
Subject: Re: Symphonia PC Retextures Tue Jan 24, 2017 12:46 pm
Thanks for that!
Frankly I am just hoping to inspire a better artist to take this up. A Steam poster made a thread months ago disappointed at the lack of mods when the tools existed, compelling Kaldaien to rebuild his texture streaming process and make the upscale packs as a proof of concept, now I have these videos and a Steam guide I made at the start of the month. Now we'll see if anyone else eventually grabs the baton from me. I am not optimistic, but I had my fun. I might make one more video with the first Pronyma fight in costume- a lot of major characters, special backgrounds- the next time I get there.