| Puzzles of doomy DOOM! | |
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+4Rainstorm Slivendiferious DreamSword Zwei.0 8 posters |
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Zwei.0
Posts : 204 Join date : 2014-02-02 Age : 123 Location : Mars. Fear me, humans!
| Subject: Puzzles of doomy DOOM! Thu Mar 27, 2014 8:17 pm | |
| Switching between ToS and ToX I realised that I pretty much miss the puzzle element in the newer games (aside from Graces'. They were really awful in the f-arc). But how about you? Do you miss the puzzles, too? What kind of puzzles do you like or prefer? If you like any I think, that Symphonia had a bit too much of them and some were quite strange (I'm looking at you Ymir-Forest) while Xillia had... none, or at least none that I would remember at all. | |
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DreamSword Handsome Hobo
Posts : 396 Join date : 2014-02-03 Age : 31 Location : In the basement of your attic
| Subject: Re: Puzzles of doomy DOOM! Thu Mar 27, 2014 8:44 pm | |
| Puzzles are nice but not required. I can go with or without with no problem. | |
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Slivendiferious Quilvius
Posts : 1265 Join date : 2014-02-02 Age : 33 Location : Netherlands, The
| Subject: Re: Puzzles of doomy DOOM! Thu Mar 27, 2014 8:53 pm | |
| I think you move a box in Xillia?
Once?
Maybe?
No?
I want more puzzles. | |
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Rainstorm All-New!
Posts : 631 Join date : 2014-02-02 Age : 30 Location : Hopefully Studying (Ontario, Canada)
| Subject: Re: Puzzles of doomy DOOM! Thu Mar 27, 2014 9:32 pm | |
| I prefer a balance, I agree that Symphonia is too much but Xillia is too little. (You move a box p much yeah xD) I'm fine without puzzles, but they are nice for pacing if they aren't annoying. | |
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Suikoden Tired
Posts : 1164 Join date : 2014-02-02 Age : 34 Location : Studying deep-sea bioluminescence with Dr. Casey.
| Subject: Re: Puzzles of doomy DOOM! Thu Mar 27, 2014 9:34 pm | |
| Ever since I went through Graces f, I knew they were easing up on puzzles and when I played through Xillia I was pretty disappointed. Vesperia had some puzzles that I felt were really nice, but most were way too easy. Like when traversing through the desert after Mantaic you have to watch your thirst level. It wouldn't have hurt for them to have made that a bit harder. Would've been more immersive that way. | |
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cutepresea
Posts : 158 Join date : 2014-02-10 Age : 35 Location : Out in the boondocks, Florida
| Subject: Re: Puzzles of doomy DOOM! Thu Mar 27, 2014 9:45 pm | |
| I miss puzzles. A lot. | |
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Saeko
Posts : 56 Join date : 2014-02-04
| Subject: Re: Puzzles of doomy DOOM! Thu Mar 27, 2014 10:52 pm | |
| Can't say I terribly miss them... | |
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cutepresea
Posts : 158 Join date : 2014-02-10 Age : 35 Location : Out in the boondocks, Florida
| Subject: Re: Puzzles of doomy DOOM! Thu Mar 27, 2014 11:39 pm | |
| - Saeko wrote:
- (stupid color thing from Graces)
Can't say I terribly miss them... That wasn't a puzzle, that was torture.I looked up the solution because how the heck do you even...? | |
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NexeorF
Posts : 24 Join date : 2014-03-20
| Subject: Re: Puzzles of doomy DOOM! Fri Mar 28, 2014 2:04 am | |
| Oh I remember that puzzle back in 2009 with Graces Wii... - Spoiler:
Did it without any guides--
- Spoiler:
Such guides weren't available back then--
- Spoiler:
Felt so good afterwards--
- Spoiler:
Really enjoyed the Cameo battle--
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Why did you have to bring those memories back.
- Spoiler:
Really miss Rockgagan giving exp
Puzzles were a brilliant addition to JRPG back in the Super Nintendo/Super Famicom era. Yes, all jrpgs NOT NAMED LUFIA II: RISE OF THE SINISTRALS AND THE LAST BLOCK PUZZLE FROM TREASURE SWORD SHRINE ASBSBSVG+>&%#=>+****),+;(<&,524)****,**** **. | |
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Zwei.0
Posts : 204 Join date : 2014-02-02 Age : 123 Location : Mars. Fear me, humans!
| Subject: Re: Puzzles of doomy DOOM! Fri Mar 28, 2014 5:27 am | |
| - Saeko wrote:
- https://i.servimg.com/u/f57/16/47/03/26/sandsh11.jpg
Can't say I terribly miss them... Willl I be murdered when I say that I like these puzzles? The one I hate the most was on Fodra(?)'s laboratory. That with the blocks. I believe, it was in the f-arc. | |
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| Puzzles of doomy DOOM! | |
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